Latest articles
House Colour Day this Friday!06 Jan 2026 Happy Holidays!19 Dec 2025 DT Come Dine With Me05 Dec 2025 Children in Need 202518 Nov 2025 International Day 202524 Oct 2025 Year 5 and 6 Maths Calculation Methods22 Oct 2025 SATs information for parents13 Oct 2025 Maths update13 Oct 2025 International Day - Friday 24th October13 Oct 2025 Science update25 Sep 2025 Year 6 Parent Welcome Meeting15 Sep 2025 Welcome back!04 Sep 2025
Archive
Articles 2024-25 Articles 2023-24 Articles 2022-23 Articles 2021-22 Articles 2020-21 Articles 2019-20 Articles 2018-19 Articles 2017-18 Articles 2016-17 Articles 2015-16 Articles 2014-15
( LOGIN to comment on this article. )

Ancient Greeks Go Digital

16 Oct 2019

If you are interested in furthering your own learning in preparation for next half term, why not have a go at tinkering with Python coding?

1. Try one of the following text-based adventure games - how far can you go?
  • The matter of the monster
  • Zork
    Are you able to map out the 'rooms' for either game?

2. Go to trinket.io and experiment with the coding we have already looked at:

 
for i in [“red”,”green”,”blue”]:
  print “I like the colour”,i

for i in range(10):
  print "2 to the power",i," = ",2**i

for i in range(10):
print "7 x ",i," = ",7*i

for i in range(10):
  print i,"x",i," = ",i*i

3. Research a Greek Myth and see if you can map out the story as an adventure game. What 'rooms' could you have? What type of decisions would your gamer be making?
COMMENTS
( LOGIN to comment on this article. )
No comments.

 

Please wait

Handsworth Avenue
Highams Park
London
E4 9PJ

Please read more about our SEND provision here.
Copyright © 2026   Handsworth Primary School
Website Design & Development for Schools By VisioSoft   |   T&C
User Guide   2050  


Selct an hour and a minute and then click on Set Time

Selected Time:  _:_

Hours
Minutes
 
Set Time
CLOSE

CLOSE